Lens One: Interactive Studying
The CCAF Design Mannequin framework for educational interactivity, created by Dr. Michael Allen, is a trademark of Allen Interactions. This interactive studying design mannequin is learner-centric and centered on creating significant, memorable, motivational, and measurable eLearning or on-line coaching packages. First revealed in Michael Allen’s Information to eLearning, this framework establishes Four parts—Context, Problem, Exercise, and Suggestions—because the important items of efficient learner interactions. As an interactive studying framework for an Educational Designer, this construction offers a dependable means to rework and elevate on-line educating interactions.
CCAF Design Mannequin: Four Parts
The CCAF Educational Design Mannequin  says that efficient eLearning interactions require that the Four parts be balanced and built-in:
Present a significant framework that identifies how this activity or info is related and important to the actual world of the learner.
Encourage the learner to interact with genuine intention via establishing significant dangers, important outcomes, and the potential for fulfillment.
Use gestures that correspond and evoke the real-life actions on the coronary heart of the specified efficiency.
Replicate again to the learners not solely indicators of correctness however, extra importantly, intrinsic and extrinsic indicators of how they’ll enhance.
I’ve spent a few years working with budding Educational Designers to grasp these parts and encourage them to make use of them of their design work. Frustration has been that the appliance of the Four parts typically stays fragmented. In reality, the CCAF Educational Design Mannequin is Most worthy within the energy of the sum of its components relatively than the person items.
That is the primary of a sequence that I hope will apply a contemporary method to understanding CCAF as a complete package deal. I need to apply a number of lenses of significance to educators and trainers to disclose the broad flexibility and broad utility potential of the CCAF Design method.
The Energy Of CCAF Vs. Ranges Of Interactivity
It could appear preposterously round to speak concerning the CCAF Design Mannequin of Educational Interactivity when it comes to interactivity itself, however we’d like to take action so as to grasp the complete revolutionary significance this mannequin proposes.
The standard means individuals discuss interactivity is thru the well-known Ranges of Interactivity  rubric that has circulated in numerous kinds all through the business for years. In short, this constructions the world of interactivity into Four ranges:
- Degree 1—Passive (no interplay): Course of is strictly linear; might embrace easy photographs, video, audio, and take a look at questions.
- Degree 2—Restricted participation: Restricted management of straightforward interactions; might embrace animations, clickable menus, and drag-and-drop interactions.
- Degree 3—Average interplay: Learner expertise extra personalized and sophisticated; simulations, tales, and branching eventualities.
- Degree 4—Full immersion: Learners management the training expertise with extra advanced workouts and simulations.
The uselessness of this construction for an Educational Designer is that it fully avoids lively pondering on the a part of the learner as a essential aspect of educational interactivity. As an alternative, it merely captures the technical complexity of the answer, which can or might not have something to do with its potential for creating efficiency change within the learner. In reality, any interplay that allows lower than full immersion on the a part of the learner is a failure. And the degrees of interplay construction unaccountably categorizes “No Interactivity” as an appropriate stage.
Within the CCAF Design Mannequin , the intention and final result are that each interplay, no matter technical complexity, ought to create full immersion, even when the bodily construction underpinnings are fairly easy.
I’ve a mantra that my college students little question get uninterested in listening to: “No matter you construct, it’s only a multiple-choice query.”
Whereas there are a couple of exceptions, the overwhelming majority of on-line interactions will take the type of a multiple-choice or multiple-selection query: listed here are the varied decisions I’m presenting so that you can reply to; a number of are “right,” the others are “incorrect.”
CCAF permits us to make each single alternative for interplay absolutely immersive. Context offers an setting wherein the implications and expectations of the Problem can appear actual. Exercise embodied in gestures, at the very least symbolically, represents actions to be taken in the actual world, and corrective recommendation is built-in absolutely into the established context via Suggestions.
Actual Interactive Studying Options And CCAF
CCAF eLearning Design Instance: Security Coaching
Think about this quite simple interplay to let learners observe figuring out the perfect PPE for sure development duties. The Context is ready by a scheduled work activity. The Problem is that every employee ought to be ready with the proper PPE. The Exercise is that the learner actually clothes the employee (the an identical activity that the employee would do in actual life), and Suggestions displays the secure accomplishment of the duty. To label this a Degree 2 interplay means that it’s missing in a roundabout way. To acknowledge it as a beautiful CCAF interplay (in its simplicity) is the perfect that we will attempt for. Learn the complete case examine right here.
CCAF will also be a construction to create different interactions of nice complexity—not as a result of there’s some advantage in complexity however relatively as a result of the talent being taught requires sophistication and complexity of the efficiency.
CCAF eLearning Design Instance: College Bus Driver Security
Within the subsequent instance, the learners are faculty bus drivers who have to study secure driving procedures at rail crossings. The context really locations the learner behind the wheel of the car because it travels down a street. Aside from being solely graphically depicted, CCAF Design is:
- Context: an identical to the efficiency context.
- Problem: to navigate the bus full of youngsters safely and legally throughout plenty of railroad crossings.
- Exercise: to regulate exactly the identical features out there to the motive force: speed up, brake, open home windows, alter radio and cellphone, set warning lights, and many others.
- Suggestions: features a site visitors ticket or worse, a collision, and a Secure Driving Guidelines to be reminded of any ignored security process.
Optimally, we glance to interactivity to embody plenty of essential studying features, resembling:
- Foster lively pondering
- Encourage reflection
- Increase motivation
- Improve long-term reminiscence
Making use of CCAF to any interplay is assured to maneuver your design nearer to those beliefs.
The CCAF Design Mannequin is on the core of the Allen Academy’s Allen Licensed Educational Skilled program (ACIP). The primary two programs on this program, Design 100: Boring is Dangerous and Design 101: Designing Interactivity, present an intensive investigation of the character of efficient interactive studying, the success components for creating eLearning that make a distinction, important alternatives to use the CCAF Design Mannequin, after which enhanced additional with further methods to extend the learner motivation.
In Design 102: Constructing Educational Interactions, studying professionals create strong CCAF interactions within the common eLearning growth authoring device, Articulate® Storyline. These on-line programs are led by knowledgeable designers and join you with a cohort of different Educational Designers devoted to enhancing the effectiveness of their designs.
Look ahead to the subsequent article on this sequence: “Four Lenses to Carry CCAF into Focus: Grownup Studying.”